Leeds University Library

Module Reading List

Using Stories to Develop Learning, 2017/18, Semester 1
Rebecca Stirrup
Tutor information is taken from the Module Catalogue

Aguilera, M. & Mediz, A. 10/2003. Video games and education: Education in the Face of a “Parallel School” . Computers in Entertainment (CIE)

Alexander. B. 07/2008. Games for Education. EDUCAUSE review. . Volume 43 (4).

Appleyard, J. A. 1990. Becoming a reader : the experience of fiction from childhood to adulthood Cambridge: Cambridge University Press

Barthes, R. 1977. Image, music, text New York: Noonday

Bettelheim, B. 1978. The Uses Of Enchantment : the meaning and importance of fairytales . Harmondsworth: Penguin

Bonney, J. 2000. Extreme exposure : an anthology of solo performance texts from the twentieth century . New York: Theatre Communications Group

Bratton, J. S. 1981. The impact of Victorian children's fiction . London: Croom Helm

Campbell, J. 1949. The Hero with a Thousand Faces . Princeton: Princeton UP

Carpenter, H. 1985. Secret Gardens: Study of the Golden Age of Children’s Literature . London: Unwin

Carroll, L. 1998. Alice’s Adventures in Wonderland . England: Penguin Books

Charon, R, and Montello, M. 2002. Stories matter : the role of narrative in medical ethics New York: Routledge

Clark Pope, D. 2001. "Doing school" : how we are creating a generation of stressed out, materialistic, and miseducated students . New Haven; London: Yale University Press

Crimmens, P. 2006. Drama therapy and storymaking in special education . London: Jessica Kingsley Publishers

Denning, S. 2001. The Springboard: How Storytelling Ignites Action in Knowledge-Era Organizations . Boston: Butterworth/Heinemann

Egan, K. 1988. Imagination and Education. New York: Teachers College, Columbia University

Egan, K. 1989. Teaching as story telling . Chicago: University of Chicago Press

Egan, K. 1992. Imagination in teaching and learning : ages 8 to 15. London: Routledge

Gee, J.P. 2007. What video games have to teach us about learning and literacy . New York; Basingstoke: Palgrave Macmillan

Gersie, A. and King. N. 1990. Storymaking in Education and Therapy. London: Jessica Kingsley Publishers

Grimm, J. and W. 2004. Complete fairy tales . London; New York: Routledge

Grugeon, E. Gardner, P. 2000. The art of storytelling for teachers and pupils : using stories to develop literacy in primary classrooms . London: David Fulton

Goodson, F. et al. 2010. Narrative learning . London: Routledge

Jones, R. et al. (eds). 2008. Education and imagination : post-Jungian perspectives. East Sussex: Routledge

Frank, A. 1995. The wounded storyteller : body, illness, and ethics . Chicago: University of Chicago Press

Gray, W. 2009. Fantasy, myth and the measure of truth : tales of Pullman, Lewis, Tolkien, MacDonald and Hoffmann . Basingstoke: Palgrave Macmillan

Hunt, P. 1994. An introduction to children's literature . Oxford; New York: Oxford University Press

Hunt, P. 1999. Understanding children's literature . London: Routledge

Ito, M. 2010. Hanging out, messing around, and geeking out : kids living and learning with new media . Cambridge, Mass; London: MIT Press

Johnstone, K. 1999 . Impro for storytellers : theatresports and the art of making things happen . London: Faber and Faber

Juul, J. 2013. The art of failure : an essay on the pain of playing video games. Cambridge, Massachusetts, London: The MIT Press

Klein, G. 1985. Reading into racism : bias in children's literature and learning materials London: Routledge

Koster, R. 2005. A theory of fun for game design . Arizona: Paraglyph Press

Langellier, K.M. and Peterson E.E.. 2004. Storytelling in daily life : performing narrative Philadelphia: Temple UP

Lesnik-Oberstein, K. 1994. Children's literature : criticism and the fictional child . Oxford: Clarendon Press

Madden, M. 2006. 99 ways to tell a story : exercises in style . London: Jonathan Cape

McAdams, D.P. 1993. The stories we live by : personal myths and the making of the self. New York: Guilford

McKernan, J. 2008. Curriculum and imagination : process theory, pedagogy and action research . London: Routledge

McGonigal, J. 2011. Reality is broken : why games make us better and how they can change the world . London: Jonathan Cape

Morgan, J. and Rinvolucri, M. 1983 . Once upon a time : using stories in the language classroom . Cambridge; New York: Cambridge University Press

O'Neil, H.F. and Perez, R.S. 2007. Computer games and team and individual learning . Amsterdam; Oxford: Elsevier

Paley, V.G. 1990. The Boy who would be a helicopter The Uses of Storytelling in the Classroom . Cambridge, MA: Harvard UP

Paley, V.G. 1992. You can't say you can't play Cambridge, MA: Harvard UP

Salen, K. (ed) 2008. The ecology of games : connecting youth, games, and learning . Cambridge; Massachusett; London: MIT Press

Sheldon, L. 2012. The multiplayer classroom : designing coursework as a game . USA: Course Technology, Cengage Learning.

Stephens, J. 04/2013. On Fantasy. Journal of Children’s Literature , Volume 39 (1).

Tolkien, J.R.R. 1975. Tree and leaf London: Allen and Unwin

Tyrell, J. 2001. The power of fantasy in early learning . London: Routledge/Falmer

White, H. 1987. The content of the form : narrative discourse and historical representation : Baltimore . Johns Hopkins UP

Whitton, N. & Moseley. 2012. A. Using games to enhance learning and teaching : a beginner's guide . New York and London: Routledge

Yorke, J. 2013. Into the woods : how stories work and why we tell them. Great Britain: Penguin Books

Zipes, J. 1986. Don't bet on the prince : contemporary feminist fairy tales in North America and England . London: Methuen

This list was last updated on 27/01/2015