Leeds University Library

Module Reading List

Design and Evaluation of Digital Learning Environments, 2017/18, Semester 2
Dr Aisha Walker
Tutor information is taken from the Module Catalogue

Journals you should browse:

British educational research journal.

British Journal of Educational Technology.

Computers and education.

Computers in human behavior.

Computer supported cooperative work.

Journal of Educational Technology & Society - Available online: http://www.ifets.info/

Instructional science.

International Journal of Computer-Supported Collaborative Learning

Journal of computer assisted learning.

Journal of computer-mediated communication [electronic resource].

Learning and instruction.

Technology, pedagogy and education.

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Unit One: What are learning environments?

Required reading

Salmon, G., Pechenkina, E., Chase, A.-M. and Ross, B. (2017), Designing Massive Open Online Courses to take account of participant motivations and expectations. Br J Educ Technol, 48: 1284–1294. http://onlinelibrary.wiley.com/doi/10.1111/bjet.12497/full

Further reading

These references are provided for your information and interest. They are not required reading.

Carr-Chellman, A. & Duchastel, P. (2000) "The ideal online course" British Journal of Educational Technology. 31 (3), pp229-241

Conole, G, Dyke, M, Oliver, M & Seale, J (2004) "Mapping pedagogy and tools for effective learning design" Computers and education.. 43(1-2) pp17-33

Conole, G. (2008) "New Schemas for Mapping Pedagogies and Technologies" Ariadne Issue 56 http://www.ariadne.ac.uk/issue56/conole/

Horton, W. (2000) Designing Web-based training : how to teach anyone anything anywhere anytime New York: Wiley

Horton, W. (2007) E-learning by design New York: Wiley

Laurillard, D. (2009) The pedagogical challenges to collaborative technologies. International Journal of Computer-Supported Collaborative Learning 4/1 pp 5-20

McPherson, M. & Nunes, M. B. (2004) Developing innovation in online learning : an action research framework London: RoutledgeFalmer.

Race, P. (2014). Making learning happen: A guide for post-compulsory education (Third ed.). London: SAGE

Ravenscroft, A., Warburton, S., Hatzipanagos, S. and Conole, G. (2012), Designing and evaluating social media for learning: shaping social networking into social learning? . Journal of computer assisted learning., 28: 177–182. doi: 10.1111/j.1365-2729.2012.00484.x

Salmon, G. (2004) E-moderating: The Key to Teaching and Learning Online, (2 nd Edition) London: RoutledgeFalmer

Squires, D. and MacDougal, S. (1994) Choosing and using educational software : a teacher's guide London: Falmer Press

Theory into Practice Database: http://www.instructionaldesign.org/about.html

A range of resources about Constructivism can be found at: https://web.archive.org/web/20110728043813/http://carbon.ucdenver.edu/~mryder/itc/constructivism.html

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Unit Two: Thinking about the learner

Required reading

Boyle, T and Ravenscroft, A. (2012) “Context and deep learning design” Computers and education., Volume 59, Issue 4, December 2012, Pages 1224–1233 http://0-dx.doi.org.wam.leeds.ac.uk/10.1016/j.compedu.2012.06.007

References and further reading

Bayne, S. and Ross, J. (2007) The ‘digital native’ and ‘digital immigrant’: a dangerous opposition. Paper presented at the Annual Conference of the Society for Research into Higher Education (SRHE) December 2007. - Available online: https://web.archive.org/web/20120617022957/http://www.malts.ed.ac.uk/staff/sian/natives_final.pdf

Bennett, S., Maton, K. & Kervin, L. (2008) The ‘digital natives’ debate: a critical review of the evidence,  British Journal of Educational Technology. 39(5), 775–786.

Bennett, S. and K. Maton (2010). Beyond the ‘digital natives’ debate: Towards a more nuanced understanding of students' technology experiences. Journal of computer assisted learning. Volume 26, Issue 5, pages 321–331, October 2010

Bransford, J. D., Brown, A. L. and Cocking, R. R. (1999) How People Learn: Brain, Mind, Experience, and School Washington: National Academy Press available online at http://books.nap.edu/html/howpeople1/index.html

Brown, C. and Czerniewicz, L. Debunking the ‘digital native’: beyond digital apartheid, towards digital democracy.  Journal of computer assisted learning. 26:5 pp 357-36

Coffield, F., Moseley, D., Hall, E. and Ecclestone, K. (2004) Should we be using learning styles? : What research has to say to practice London: Learning and Skills Research Centre, available from http://heer.qaa.ac.uk/SearchForSummaries/Summaries/Pages/CDS48.aspx

Green, H. and Hannon, C. (2007) Their Space: Education for the Digital Generation Demos http://www.demos.co.uk/files/Their%20space%20-%20web.pdf

Helsper, E. & Eynon, R. (2010). Digital natives: where is the evidence? .  British educational research journal. 36 (3), 503-520.

Jones, Chris; Ramanau, Ruslan; Cross, Simon and Healing, Graham (2010). Net generation or Digital Natives: Is there a distinct new generation entering university? Computers and education., 54(3), pp. 722–732.

Knowles M. S., Holton III E.F. and Swanson R.A. (1998) The Adult Learner (5 th Edition) Houston: Gulf Publishing

Oblinger, D.G. and Oblinger J.L. (2005) "Educating the Net Generation" Educause e-Book http://www.educause.edu/library/resources/educating-net-generation-0

Parry RL(2010)“Minding the Gaps: Teacher's Cultures, Student Cultures”, Adolescents' online literacies : connecting classrooms, digital media, and popular culture, Alvermann DE (eds.).Peter Lang Pub Inc.

Prensky, M. (2001a) "Digital Natives, Digital Immigrants" On the horizon. Vol. 9 No. 5 http://www.marcprensky.com/writing/Prensky%20-%20Digital%20Natives,%20Digital%20Immigrants%20-%20Part1.pdf

Prensky, M. (2001b) Do They Really Think Differently? On the horizon. Vol. 9 No. 6 http://www.marcprensky.com/writing/Prensky%20-%20Digital%20Natives,%20Digital%20Immigrants%20-%20Part2.pdf

Sanson, C. And Thoman D.B. (2005) "Does what we feel affect what we learn? Some answers and new questions" Learning and instruction. 15/5 pp 507-515

Vosniadou, S. (2001) How Children Learn UNESCO http://www.ibe.unesco.org/publications/EducationalPracticesSeriesPdf/prac07e.pdf

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Unit Three: Design for Learning

Required reading

Honebein, P. C. and Sink, D.L. (2012) "The practice of eclectic instructional design" Performance improvement (International Society for Performance Improvement) 51/10 pp 26-31 (http://dx.doi.org/10.1002/pfi.21312)

References and further reading

Dobozy, E, (2013) Learning Design Research: Advancing Pedagogies in the Digital Age. FROM: Educational Media International. v.50(no.1). pp.63-76.

Engeström, Y. (1987). Learning by expanding : an activity-theoretical approach to developmental research. Helsinki: Orienta-Konsultit.

Leont'ev, A. N. (1978). Activity, consciousness, and personality. Englewood Cliffs: Prentice Hall.

Rogers, Y., Preece, J. and Sharp, H. (2011) Interaction design: beyond human-computer interaction 3rd ed.

Jakob Nielson's usability website: https://www.nngroup.com/

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Unit Four: Scenario-based Design

Required reading

"Five Reasons for Scenario Design" by John Carroll, available from http://testingeducation.org/BBST/testdesign/CarrollScenarios.pdf

References and further reading

Barthelmess, P. and Anderson, K. (2002) A View of Software Development Environments Based on Activity Theory. Computer supported cooperative work., 11, 13-37. http://www.ics.uci.edu/~redmiles/activity/final-issue/Anderson/Anderson.pdf

Carroll, J. (1996) Becoming social: expanding scenario-based approaches in HCI. Behaviour & information technology., 15, 266-275.

Forest, F., Lavoisy, O. and Chanal, V.(2009) "Integrated Scenario-based Design Methodology for Collaborative Technology Innovation," Post-Print halshs-00417935_v1, HAL. http://halshs.archives-ouvertes.fr/docs/00/41/79/35/PDF/Ispim2009_Forest_Lavoisy_chanal.pdf

Fowler, C.J.H, van Helvert, J; Gardner, M.G, and Scott, J.R. (2007). The use of scenarios in designing and delivering learning systems. In H. Beetham & R. Sharpe, Rethinking pedagogy for a digital age : designing and delivering e-learning: London: Routledge. Available as an e-book through the library

Go, K. and Carroll, J. (2004) The blind men and the elephant: views of scenario-based design. Interactions., 11, 44-53.

Haynes, S., Purao, S., Skattebo, A. and Haynes, S. (2009) Scenario-Based Methods for Evaluating Collaborative Systems. Computer supported cooperative work. (CSCW). 18/4 331-356

Howard, S. and Carroll, J. (2002) "Using 'Endowed Props' In Scenario-Based Design" NordiCHI, October 19-23, 2002 - Available online: http://dl.acm.org/citation.cfm?id=572022

Instructional Design Models: https://web.archive.org/web/20101207154919/http://carbon.ucdenver.edu/~mryder/itc/idmodels.html

Kemmis, S. & McTaggart, R. (1988) The Action Research Planner, Geelong, Victoria, Deakin University Press.

Kuutti, K. (1996) Activity Theory as a Potential Framework for Human-Computer Interaction Research. In Nardi, b. (Ed.) Context and consciousness : activity theory and human-computer interaction . MIT Press. Available as an Online Course Reading in Minerva

Kuutti, K. and Arvonen, T. (1992) Identifying potential CSCW applications by means of activity theory concepts: a case example. In Turner, J. & Kraut, R. (Eds.) Computer supported cooperative work. : CSCW '92. ACM.

Lewin, K. (1947) Frontiers in group dynamics: Concept, method and reality in the social sciences. Human relations., 1, 5-41.

McPherson, M. and Nunes, M. (2004) Developing innovation in online learning : an action research framework, London, RoutledgeFalmer.

Papert, S. (1990) Computer Criticism vs. Technocentric Thinking. http://www.papert.org/articles/ComputerCriticismVsTechnocentric.html 0 )

Rosson, M. B. and Carroll, J. (2002) Scenario-Based Design in Jack, J. & Sears, A. (Eds.) Chapter 53 in The Human-Computer Interaction Handbook: Fundamentals: Evolving Technologies and Emerging Applications. Lawrence Erlbaum Associates.

Smith, M (2001) Kurt Lewin: groups, experiential learning and action research. http://www.infed.org/thinkers/et-lewin.htm

Van Helvert, J. and Fowler, C. (2003) Scenario-based User Needs Analysis. Chimera Working Paper 2003-02. Colchester: University of Essex. Available online: http://citeseerx.ist.psu.edu/viewdoc/download? doi=

Yu, Y. and Liu, Z. (2006) "Integrated scenario-based design method for interactive online teaching system" International Conference on Computational Intelligence for Modelling Control and Automation, and International Conference on Intelligent Agents, Web Technologies and Internet Commerce (CIMCA-IAWTIC'06) http://ieeexplore.ieee.org/stamp/stamp.jsp? arnumber=04052782

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Unit Seven: Approaches to Evaluation

References and further reading

Ainsworth S. (2003) Evaluation of Learning Environments (PowerPoint slides) https://web.archive.org/web/*/http://www.psychology.nottingham.ac.uk/staff/Shaaron.Ainsworth/Evaluationtutorial.ppt. A thorough review of experimental methods used for summative assessments. This is heavy going but would be useful for anyone thinking of basing their critical study on their WBLE.

Harvey, J. (1998) Evaluation Cookbook, Learning Technology Dissemination Initiative: Edinburgh. Available on-line at: http://www.icbl.hw.ac.uk/ltdi/cookbook/

Haynes, S., Purao, S., Skattebo, A. and Haynes, S. (2009) Scenario-Based Methods for Evaluating Collaborative Systems. Computer supported cooperative work. (CSCW). 18/4 331-356

Hosie, P. and Schibeci, R (2005) Checklist and context-bound evaluations of online learning in higher education. British Journal of Educational Technology. Vol 36 No 5 p. 881–895

Hsu, C., Yeh, Y., and Yen, J. (2009) "Development of design criteria and evaluation scale for web-based learning platforms" International journal of industrial ergonomics. 39 pp90-95

Preece, J., Rogers, Y. & Sharp, H. (2002) Interaction Design: Beyond Human-Computer Interaction, John Wiley & Sons Ltd. Chapters 10 and 11.

Race, P. (2005) Making Learning Happen Sage Publications, Chapter 10, or http://www.sddu.leeds.ac.uk/online_resources/learning_from_screens.pdf, which contains much of the same content.

Seven Incredibly Useful Tools for Evaluating a Web Design:

http://sixrevisions.com/tools/useful_web_analytics_tools/ (last accessed 4 th March 2010 )

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Unit Eight: Using Images in Websites

References and Links

JISC Digital Media http://www.jiscdigitalmedia.ac.uk/ 

FILTER Focusing Images for Learning and Teaching an Enriched Resource: https://web.archive.org/web/20100618005241/http://www.filter.ac.uk/

University of Leeds advice on copyright: https://library.leeds.ac.uk/copyright

Blackwell, A. (1997) Correction: A Picture is Worth 84.1 Words. In C. Kann (Ed), Proceedings of the First ESP Student Workshop, pp.1522


Mayer, R.E. & Gallini, J.K. (1990). "When is an illustration worth ten thousand words? " Journal of Educational Psychology., 82(4), 715726.

Mayer, R.E. (2005) The Cambridge handbook of multimedia learning. Cambridge : Cambridge University Press

Nielsen, J. (2000) Designing web usability : the practice of simplicity New Riders.

Nielson, J, (2006) Prioritizing Web usability New Riders

Race, P. (2005) Making Learning Happen London : Sage Publications.

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Unit Nine: Accessibility

Reading and resources

Accessibility Checklist - http://archive.cabinetoffice.gov.uk/e-government/resources/handbook/html/2-4.asp 

CETIS-wiki Resource List - https://web.archive.org/web/20130313193744/http://wiki.cetis.ac.uk/Resource_List

Doyle, C. R., K (2002) Accessible Curricula: Good Practice for All, University of Wales, Cardiff - https://web.archive.org/web/20070904013707/http://www.uwic.ac.uk/ltsu/accessible.pdf

Phipps, L. and Kelly B. (2006) "Holistic approaches to e-learning accessibility" ALT-J, 14:1, 69 – 78 - Available online: http://opus.bath.ac.uk/436/

Phipps, L., Sutherland, & Seale, J. Access All Areas: disability, technology and learning York, JISC, TechDis Service and ALT, 96pp - https://www.alt.ac.uk/sites/default/files/assets_editor_uploads/documents/accessallareaslow.pdf

Seale, J. K. (2006) E-learning and disability in higher education : accessibility research and practice London: Routledge

RNIB Web Access Centre http://www.rnib.org.uk/professionals/webaccessibility/Pages/web_accessibility.aspx

SimDis: https://web.archive.org/web/20130422074745/http://simdis.jisctechdis.ac.uk/

TechDis: https://web.archive.org/web/20070315022253/http://www.techdis.ac.uk/

Web Accessibility Initiative http://www.w3.org/WAI/

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Unit Ten: Gamification

Buckley, P. & Doyle, E. (2014): Gamification and student motivation, Interactive Learning Environments, DOI: 10.1080/10494820.2014.964263

Dichev, Christo (2017). "Gamifying education: what is known, what is believed and what remains uncertain: a critical review". International Journal of Educational Technology in Higher Education (2365-9440), 14 (1). DOI: 10.1186/s41239-017-0042-5

Goehle, G. (2013). "Gamification and Web-based Homework". PRIMUS: problems, resources, and issues in mathematics undergraduate studies (1051-1970), 23 (3), p. 234.

Kapp, K.M. (2012) The gamification of learning and instruction [electronic resource] : game-based methods and strategies for training and education. San Francisco: John Wiley & Sons Inc

Kapp K.M. (2013) The gamification of learning and instruction fieldbook : ideas into practice. San Francisco: John Wiley & Sons Inc

Jovanovic, J. and Devedzic, D. (2015) Open Badges: Novel Means to Motivate, Scaffold and Recognize Learning. Technology, Knowledge and Learning 20:115–122 

O'Dea, M.S. (2011) A framework of gameplay for the pedagogical design of educational games. EdD thesis submitted to University of Leeds.

Selwyn, N. (2014) Chapter 5 of Distrusting educational technology : critical questions for changing times. London: Routledge. 

Tulloch, R. (2014). Reconceptualising gamification: Play and pedagogy. Digital Culture & Education, 6:4, 317-333.

This list was last updated on 17/01/2018